top of page

About ME

Hello Everyone, My Name is Jose Mares.

I Specialize in 3D Environmental art for Games, primarily Architectural, Hard surface, and organic environment asset creation within Maya and Zbrush along with material creation within Substance Designer and Texturing with Substance Painter. I consider myself to be someone who is highly motivated to consistently push my Artistic skills to the next level and always creating assets that challenge me as an artist and work as a way to consistently learn new techniques that allow me to produce high quality assets whether that be Models, Materials or Textures. I also love graphic design, always finding myself creating original Brands and logos for my 3D art as a way to make my art feel more unique, I love Working with teams on creative projects and although i consider myself to be on the shy side something about being around other creative and Talented game devs always brings out the vary best in me and in turn helps motivate me even more to be the vary best i can be within the team and help my fellow peers deliver amazing projects.

​My Story soo far:

My passion for Video Games has always been what has pushed me to become a 3D artist, ever since I was able to pick up a controller and got immersed within the worlds that Nintendo had created in Super Mario 64, after my introduction to videogames as a child my love for the industry only grew with me as i got older and with many games influencing my craft today such as almost every Rockstar Published game! Anyways, I finally had the opportunity to chase my dream to work on video games in 2012 when i was in high school and found out about a game Design class being offered at The Center For Advanced Research and Technology (CART) in Fresno CA

in 2013 I began my journey as a Game Developer and 3D Artist as a student at The Center for Advanced Research and Design (CART) in Fresno California, there I learned the Fundamentals of game development by getting an introduction to 3D modeling software and game engines, I also worked with great teams in developing 3 Games throughout my time at CART.

After CART and High School I realized that this was a field that I absolutely loved so, to further my passion of video game Development and 3D art I moved to Los Angeles CA. here I became a student at The Art Institute of California: Los Angeles (AI) in 2014 where I continued to expand my knowledge and 3D skillsets by continuing to work with other amazing people who shared the same passion for games as me. here I worked on many student projects where i came to further understand the game development pipeline. after 4 years at AI I finally graduated in 2018 with a Bachelors in Sciences for Game art and Design.

shortly after graduating some of my friends from AI recruited me to work with Other students at the University of Southern California (USC) and be a part of their final game projects, here I continued to work with even more talented and passionate game developers until the end of the school year when we turned in our final projects to be presented at the USC Games Showcase in both 2020 and 2021

Today I Still continue to push myself and my skill as a 3D artist to further create amazing 3D Art and someday hopefully get my foot in the door of this amazing industry that i've come to love.

updated profile pic.jpg
bottom of page